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Thoughts after the Lions/Falcons game.......

jayfan

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Even if such a rule was implemented that you are talking about, Lions would have still won. They could've kicked the FG with 20 seconds left, but instead ran the clock down, something I'm sure they would've not done had there been a rule they were aware about possibly costing them a 10-second runoff.

False start would have cost them a 10-second runoff.
 

Old Lion

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Actually they should have a rule where kicking the FG after the whistle blows is an unsportsmanlike conduct 15 yard penalty or at least a delay of game. Taking a practice kick is a huge advantage IMO.
 

ATL96Steeler

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Even if such a rule was implemented that you are talking about, Lions would have still won. They could've kicked the FG with 20 seconds left, but instead ran the clock down, something I'm sure they would've not done had there been a rule they were aware about possibly costing them a 10-second runoff.

Probably so...but the 10 sec rule is already in place, just not applicable in that situation because the clock had been stopped on the previous play. The previous play should have no bearing on the next play.
 

Old Lion

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Probably so...but the 10 sec rule is already in place, just not applicable in that situation because the clock had been stopped on the previous play. The previous play should have no bearing on the next play.

Again, there was no next play. You can't penalize a team for something that didn't happen. The 10 second runoff rule if there to avoid teams from stopping the clock with a penalty. It just does not apply here.

The rule is fine as interpreted with maybe the exception I brought up about practice kicks.
 

ATL96Steeler

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You are saying "another" play. There was never a play. Sure it got snapped and kicked, but it was blown dead.

Not to beat a dead horse either. The Lions gained no advantage when the clock was ALREADY stopped. So there is no runoff. A running clock and yes it would have been runoff.

3rd and 9 at ATL 30 :-)24) J.Bell left guard to ATL 29 for 1 yard (J.Bartu). PENALTY on ATL-P.Soliai, Defensive Holding, 5 yards, enforced at ATL 29. 1st and 10 at ATL 24

:-)17) M.Stafford up the middle, dead ball declared at ATL 25 for -1 yards. 2nd and 11 at ATL 25

:-)05) M.Stafford spiked the ball to stop the clock. 3rd and 11 at ATL 25


:-)04) (Field Goal formation) M.Prater 43 yard field goal is No Good, Wide Right, Center-D.Muhlbach, Holder-S.Martin. PENALTY on DET, Delay of Game, 5 yards, enforced at ATL 25 - No Play. 3rd and 16 at ATL 30


:-)04) M.Prater 48 yard field goal is GOOD, Center-D.Muhlbach, Holder-S.Martin.

The end of the game had become a little cloudy this far removed so for the sake of accuracy...above is the final few plays of the game starting with the holding on ATL.

In realty...the DEF hold had nothing to do with the clock stopping...why DET didn't just kick it right after the hold on ATL, I'm not sure...they ran another play to get closer, or run more clock...then had to spike it to stop the clock.

Okay...no play on the initial FGA due to kicking team having a delay of game...because there was a dead ball penalty on the kicking team, I just feel that because the DEF is forced to accept this penalty when you get into the waning seconds of a game there should be a run off of the clock of 10 sec. Because the clock was not already running should not be a factor.

Now...that's just MO, doesn't make it right...and it could be any teams playing. If the DEF had the option of accepting the penalty and moving them 5 yds back, or refusing the penalty in lieu of a 10 sec runoff...that solves it.
 
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Kreton

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3rd and 9 at ATL 30 :-)24) J.Bell left guard to ATL 29 for 1 yard (J.Bartu). PENALTY on ATL-P.Soliai, Defensive Holding, 5 yards, enforced at ATL 29. 1st and 10 at ATL 24

:-)17) M.Stafford up the middle, dead ball declared at ATL 25 for -1 yards. 2nd and 11 at ATL 25

:-)05) M.Stafford spiked the ball to stop the clock. 3rd and 11 at ATL 25


:-)04) (Field Goal formation) M.Prater 43 yard field goal is No Good, Wide Right, Center-D.Muhlbach, Holder-S.Martin. PENALTY on DET, Delay of Game, 5 yards, enforced at ATL 25 - No Play. 3rd and 16 at ATL 30


:-)04) M.Prater 48 yard field goal is GOOD, Center-D.Muhlbach, Holder-S.Martin.

The end of the game had become a little cloudy this far removed so for the sake of accuracy...above is the final few plays of the game starting with the holding on ATL.

In realty...the DEF hold had nothing to do with the clock stopping...why DET didn't just kick it right after the hold on ATL, I'm not sure...they ran another play to get closer, or run more clock...then had to spike it to stop the clock.

Okay...no play on the initial FGA due to kicking team having a delay of game...because there was a dead ball penalty on the kicking team, I just feel that because the DEF is forced to accept this penalty when you get into the waning seconds of a game there should be a run off of the clock of 10 sec. Because the clock was not already running should not be a factor.

Now...that's just MO, doesn't make it right...and it could be any teams playing. If the DEF had the option of accepting the penalty and moving them 5 yds back, or refusing the penalty in lieu of a 10 sec runoff...that solves it.

:deadhorse:
 

LPinSLC

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3rd and 9 at ATL 30 :-)24) J.Bell left guard to ATL 29 for 1 yard (J.Bartu). PENALTY on ATL-P.Soliai, Defensive Holding, 5 yards, enforced at ATL 29. 1st and 10 at ATL 24

:-)17) M.Stafford up the middle, dead ball declared at ATL 25 for -1 yards. 2nd and 11 at ATL 25

:-)05) M.Stafford spiked the ball to stop the clock. 3rd and 11 at ATL 25


:-)04) (Field Goal formation) M.Prater 43 yard field goal is No Good, Wide Right, Center-D.Muhlbach, Holder-S.Martin. PENALTY on DET, Delay of Game, 5 yards, enforced at ATL 25 - No Play. 3rd and 16 at ATL 30


:-)04) M.Prater 48 yard field goal is GOOD, Center-D.Muhlbach, Holder-S.Martin.

The end of the game had become a little cloudy this far removed so for the sake of accuracy...above is the final few plays of the game starting with the holding on ATL.

In realty...the DEF hold had nothing to do with the clock stopping...why DET didn't just kick it right after the hold on ATL, I'm not sure...they ran another play to get closer, or run more clock...then had to spike it to stop the clock.

Okay...no play on the initial FGA due to kicking team having a delay of game...because there was a dead ball penalty on the kicking team, I just feel that because the DEF is forced to accept this penalty when you get into the waning seconds of a game there should be a run off of the clock of 10 sec. Because the clock was not already running should not be a factor.

Now...that's just MO, doesn't make it right...and it could be any teams playing. If the DEF had the option of accepting the penalty and moving them 5 yds back, or refusing the penalty in lieu of a 10 sec runoff...that solves it.

A Run-off is to prevent teams from intentional penalties to stop the clock. The clock was stopped. Thus, no run off...
 

gvsulaker82

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That is a good post/point, but still missing the target imo...make or miss is irrelevant because of the penalty...I know I'm beating a dead horse at this point, but one last attempt...team committed a dead ball penalty in the waning seconds of the game...opponent HAS to accept this penalty (of course they're okay with them moving back 5 yds...no brainer there)...the fact that they get to run another play with no time run off due to their own mistake is the point.

Why would time run off? They have already been penalized and the five yards puts them at extreme disadvantage. The run off the clock rule was implemented for another reason. This wasnt the reason and rightfully so.
 

gvsulaker82

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3rd and 9 at ATL 30 :-)24) J.Bell left guard to ATL 29 for 1 yard (J.Bartu). PENALTY on ATL-P.Soliai, Defensive Holding, 5 yards, enforced at ATL 29. 1st and 10 at ATL 24

:-)17) M.Stafford up the middle, dead ball declared at ATL 25 for -1 yards. 2nd and 11 at ATL 25

:-)05) M.Stafford spiked the ball to stop the clock. 3rd and 11 at ATL 25


:-)04) (Field Goal formation) M.Prater 43 yard field goal is No Good, Wide Right, Center-D.Muhlbach, Holder-S.Martin. PENALTY on DET, Delay of Game, 5 yards, enforced at ATL 25 - No Play. 3rd and 16 at ATL 30


:-)04) M.Prater 48 yard field goal is GOOD, Center-D.Muhlbach, Holder-S.Martin.

The end of the game had become a little cloudy this far removed so for the sake of accuracy...above is the final few plays of the game starting with the holding on ATL.

In realty...the DEF hold had nothing to do with the clock stopping...why DET didn't just kick it right after the hold on ATL, I'm not sure...they ran another play to get closer, or run more clock...then had to spike it to stop the clock.

Okay...no play on the initial FGA due to kicking team having a delay of game...because there was a dead ball penalty on the kicking team, I just feel that because the DEF is forced to accept this penalty when you get into the waning seconds of a game there should be a run off of the clock of 10 sec. Because the clock was not already running should not be a factor.

Now...that's just MO, doesn't make it right...and it could be any teams playing. If the DEF had the option of accepting the penalty and moving them 5 yds back, or refusing the penalty in lieu of a 10 sec runoff...that solves it.

That would never make sense, if the play never existed and a delay of game penalty is called no time runs off the clock, the FG didnt happen. What team would decline that penalty? If they declined it, it would still be the same down at the same spot on the field with the same amount of time on the clock. It would be as if the play never happened. No team is going to decline that.
 

LPinSLC

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Clock run offs are in place to prevent intentional penalties or fake injuries to stop the clock. Simple.
 
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