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iowajerms
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Rule differences
The Pro Bowl has different rules from other NFL games to make the game safer.
-No motion or shifting by the offense
-Offense must have a tight end in all formations
-Offense may have 1 or 2 receivers on the same side
-Intentional grounding is legal
-Defense must run a 4–3 at all times, though the Cover 2 is permitted
-No press coverage except inside the 5-yard line
-No blitz
-Not allowed to rush a punt, PAT or FG attempt
-No calls can be challenged
-Teams trade possessions after each period (except at the start of 3rd period/3 OT, when the team that lost the coin toss has the choice to receive or defer to other team)
-Kickoffs are eliminated (free kicks, too, after a safety)[11]
-Teams will start on their own 25-yard line after any score or at the start of each period
2-minute warning in every period
-35-second play clock (rather than 40 seconds) to run plays
-Clock won't stop on sacks outside last 2 minutes of regulation/4th overtime
-Clock stops in last 2 minutes of each period when team with ball can't gain any yardage
-44-player roster per team
-Clock starts after incompletions on referee's signal outside last 2 minutes of 2nd period/2 OT or last 5 minutes of 4th/4 OT
In case of a tie after regulation, multiple 15-minute OT periods will be played (with each team receiving three time outs per two OTs), and teams receive one possession to score unless one of them scores a touchdown or safety on its first possession. True sudden death rules apply thereafter if both teams have had their initial possession and the game remains tied.
Pro Bowl - Wikipedia, the free encyclopedia
The Pro Bowl has different rules from other NFL games to make the game safer.
-No motion or shifting by the offense
-Offense must have a tight end in all formations
-Offense may have 1 or 2 receivers on the same side
-Intentional grounding is legal
-Defense must run a 4–3 at all times, though the Cover 2 is permitted
-No press coverage except inside the 5-yard line
-No blitz
-Not allowed to rush a punt, PAT or FG attempt
-No calls can be challenged
-Teams trade possessions after each period (except at the start of 3rd period/3 OT, when the team that lost the coin toss has the choice to receive or defer to other team)
-Kickoffs are eliminated (free kicks, too, after a safety)[11]
-Teams will start on their own 25-yard line after any score or at the start of each period
2-minute warning in every period
-35-second play clock (rather than 40 seconds) to run plays
-Clock won't stop on sacks outside last 2 minutes of regulation/4th overtime
-Clock stops in last 2 minutes of each period when team with ball can't gain any yardage
-44-player roster per team
-Clock starts after incompletions on referee's signal outside last 2 minutes of 2nd period/2 OT or last 5 minutes of 4th/4 OT
In case of a tie after regulation, multiple 15-minute OT periods will be played (with each team receiving three time outs per two OTs), and teams receive one possession to score unless one of them scores a touchdown or safety on its first possession. True sudden death rules apply thereafter if both teams have had their initial possession and the game remains tied.
Pro Bowl - Wikipedia, the free encyclopedia
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