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@4down20 Did you get this year's release of OOTP? They added a new thing called Historical Exhibition where you can play out a 3, 5, 7 or 9 game series between any two teams in history (beginning from 1901).
It's freaking awesome!
It'll probably be a few years before I update my version, unless it goes on Steam sale. I'm a cheap bastard.
Sounds pretty cool, have you tried simming any just to see how random the results are?
Actually haven't played the game in about 2 months, even though it's baseball season. The Cubs are too easy to win with. Funny enough I thought it was a little unrealistic how good the Cubs were in my 2nd year...
@DragonfromTO plays, he may have the new version.
I've actually been doing a Gauntlet of sorts from all the back starting in 1901.
Interestingly, one of the toughest teams to beat was the 1909 Cleveland Naps. In real life, they finished 11 below .500.
In my game, they knocked off several 100 win teams, including the 1906 Cubs who were pretty tough to beat as well.
Is it because of resting players for them maybe?
It'll probably be a few years before I update my version, unless it goes on Steam sale. I'm a cheap bastard.
Sounds pretty cool, have you tried simming any just to see how random the results are?
Actually haven't played the game in about 2 months, even though it's baseball season. The Cubs are too easy to win with. Funny enough I thought it was a little unrealistic how good the Cubs were in my 2nd year...
@DragonfromTO plays, he may have the new version.
Well, the 1909 Naps did have Nap Lajoie and Cy Young so that was a big part of it. Makes me wonder why they were so bad in real life.
Just looking at the team stats from that year I noticed a couple of things, but I don't know how much they would have affected your results (if at all). The first is that they would have been helped by better decisions on playing time, for instance George Stovall was their leader in PAs (595) even though he hit a dismal .246/.259/.322.
The other thing thing that I noticed is that they had a lot of pitchers who performed pretty well in very very limited time, like 20-30 innings and maybe 1 or 2 starts. If those guys are "overused" that could really help. In addition the guys at the top end of the rotation were somewhat "underused" in real life as well. They didn't have a single pitcher throw 300 innings and staff ace Addie Joss threw just 242.2 innings across 28 starts. But in sim I'd imagine you could get 35 starts and 300+ innings out of him, which would've probably made him the most valuable pitcher in the whole league that year if he'd done it in real life.
That makes sense. I'm playing Best of 7s and so the best two pitchers are being used over and over. That explains a lot of why they were so successful in my Gauntlet.