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MHSL82
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I watched the Steelers game. I saw a few false start penalties. The play clock and the actual clock was running before the false start and then the play clock and the actual clock started running upon placement of the ball. If you're trying to run the clock out, what stops you from just taking a bunch of false start penalties? (Assuming the timeout and score situations make sense.) You wouldn't just have four plays. If no timeouts it would be unlimited (even inside the five would be half the distance), unless there's a rule on consecutive penalties. I know scoring would always be better. But you can't possibly fumble on a false start and there's no risk in running the clock.
There must be a rule on consecutive penalties, right? Or a rule in the last two minutes of the half? I have the game recorded so I know that that the clock was still running. Does declining the penalty start the clock again?
There must be a rule on consecutive penalties, right? Or a rule in the last two minutes of the half? I have the game recorded so I know that that the clock was still running. Does declining the penalty start the clock again?
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