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calsnowskier
Sarcastic F-wad
With the ABS apparently being a huge success for the game in general, I was thinking of other changes, both on the field and off, that could improve things.
1) Expansion - Going to 32 teams just makes sense. Yes, it will further water down the talent in the game, but I don’t really see that as a major problem. It will create 52 new MLB player jobs and make alignment/scheduling sooooo much easier.
2) Change the Rule V draft - Currently, players taken in the Rule V draft must remain on the new team’s 26 man roster (or DL) the entire season or be offered back to the original team. Why? Just make it so the drafting team needs to add the player to the 40-man roster, and that’s it. No other strings are attached. This will encourage teams to move players through their “clock” faster because it would be easier to lose the player if he isn’t protected. This also allows the player to not get screwed by having to play at a level he isnt ready for yet. I honestly do t see a negative to this change.
3) Salary Cap/Floor - in general, I am against a cap because I believe all teams CAN contend if they want to. And I hate to see teams forced to break up successful teams just because they built the teams properly. But with a floor, and a complex cap system, I think it could work. I have discussed this in the past, and I obviously don’t have all the details worked out, but IN GENERAL, I think players salaries should fall into basically 3 types; Developed, Traded, FA. A players FA contract should hurt a team’s cap more than a player’s Developed contract (the longer a player is with a team, their cap hit gets smaller and smaller). A player who is traded for will hit harder than a developed player, but not as hard as a player who is acquired via FA. Also, the league min will be exempt from every players salary. This way, a team will never be hurt by adding a player.
4) 4-ball “Sprint” instead of a 4-ball “Walk” - I am not really serious about this proposal, but it really caught my attention when I went to a Banana’s game a few weeks back. It is a very interesting concept. Basically, if a player earns a “walk”, the ball needs to be touched by all 9 players on the field before it is considered ‘live”. Therefore, the batter or men on base can advance as much as they can. In BananaBall, men on base ALWAYS advance 2 bases on “walks”.
What ideas do you like? Even if they are dumb, but just could be fun to talk about?
1) Expansion - Going to 32 teams just makes sense. Yes, it will further water down the talent in the game, but I don’t really see that as a major problem. It will create 52 new MLB player jobs and make alignment/scheduling sooooo much easier.
2) Change the Rule V draft - Currently, players taken in the Rule V draft must remain on the new team’s 26 man roster (or DL) the entire season or be offered back to the original team. Why? Just make it so the drafting team needs to add the player to the 40-man roster, and that’s it. No other strings are attached. This will encourage teams to move players through their “clock” faster because it would be easier to lose the player if he isn’t protected. This also allows the player to not get screwed by having to play at a level he isnt ready for yet. I honestly do t see a negative to this change.
3) Salary Cap/Floor - in general, I am against a cap because I believe all teams CAN contend if they want to. And I hate to see teams forced to break up successful teams just because they built the teams properly. But with a floor, and a complex cap system, I think it could work. I have discussed this in the past, and I obviously don’t have all the details worked out, but IN GENERAL, I think players salaries should fall into basically 3 types; Developed, Traded, FA. A players FA contract should hurt a team’s cap more than a player’s Developed contract (the longer a player is with a team, their cap hit gets smaller and smaller). A player who is traded for will hit harder than a developed player, but not as hard as a player who is acquired via FA. Also, the league min will be exempt from every players salary. This way, a team will never be hurt by adding a player.
4) 4-ball “Sprint” instead of a 4-ball “Walk” - I am not really serious about this proposal, but it really caught my attention when I went to a Banana’s game a few weeks back. It is a very interesting concept. Basically, if a player earns a “walk”, the ball needs to be touched by all 9 players on the field before it is considered ‘live”. Therefore, the batter or men on base can advance as much as they can. In BananaBall, men on base ALWAYS advance 2 bases on “walks”.
What ideas do you like? Even if they are dumb, but just could be fun to talk about?
















