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ITT: We debate the greatest Fallout game

Sgt Brutus

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For me it's New Vegas.
The storytelling and the various was to playthrough the game haven't been touched by 3 or 4 imo. I've played a little bit of one and two but I'm really only talking about the 3 modern games here.

3, while fun and the groundbreaker for the series, was lacking in location.
4 to me is an ok shooter with a fun world, but it completly shits on the RPG elements which is what the game used to be about. The focus on building forts received 0 interest from me, it felt tacky and thrown on.
 

DetroitDevil

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Fuck fallout.
 

night

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The soundtracks for all of the Fallout games are extremely underrated.
 

PatsFan2003

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Fallout 1 was great. Just so different and fresh than the usual role-playing games. It's just that's it's old

I go back and forth between Fallout 3 and New Vegas. Both great. I went to school in Washington DC and loved the setting. New Vegas's "Howard Hughes" was great. Loved the weapons modding. I hated New Vegas's Caesar enemy and the end against Caesar enemy where it was just spawning new soliders forever was terrible. Fallout 3's end was better and so was the Enclave as the enemy. Although having the Broken Steel add-on is almost required for Fallout 3. Fallout 4 is very polished and liked that setting (being from Massachusetts) but it's also the most repetitive with the spawned quests.
 

navamind

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Last edited:

megalodon30

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I've only ever played a few minutes of Fallout 4 and didn't care for it much.
 

cheerupcharlie

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I love the Fallout games. Definitely New Vegas is the best. It can get repetitive but what shooter game doesn’t?
 

Battlelyon

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I love the workshop gameplay from the last Fallout and wish that was its own game.
 

Ottermatic

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For me it was Fallout 3.

I grew up in the DC area, so I loved the setting, and the characters. The story of F3 was much better than the story of FNV. I agree with patsfan that the addons are necessary for F3, especially broken steel.

FNV got too bogged down in the role-playing elements to remember to tell a compelling story. The mechanics are good and the setting is great, but every time I play it, the story gets really bogged down about 60% of the way through the playthrough, and continuing the main plot feels like a chore.

F4 has a great story too and great companions, and i love the skill tree they built for F4, but the fort building aspects are a real chore in the Commonwealth. But for that, I'd say F4 was the best, but with everything taken into account, my vote goes to F3
 

PatsFan2003

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Yeah. Fallout New Vegas had some really great story lines and mini-quests and the weapon mods stuff was excellent. The NCR vs the Brotherhood of Steel vs Vegas was very good but I think it all fell apart with Caesar and the Legion. Dumb with souped up stats to make them challenging with massive re-spawning just made the end something to get through.

Fallout 3 had a much better ending that was a logical culmination of the story throughout.
Yes. Fallout 4's story was interesting to me personally although the factions seemed somewhat contrived. Yeah the companions and their stories were good. But I can see why many didn't like it.
 

chf

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I've only ever played a few minutes of Fallout 4 and didn't care for it much.
Heh. It's not really the kind of game you play for a few minutes and go... 'WOW!'

It's a story based RPG. You kinda' have to, you know, do the story.
 

chf

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Like em' all. Hell, even though they pale in comparison by today's standards, the original non-POV titles were excellent.
 

Sgt Brutus

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Heh. It's not really the kind of game you play for a few minutes and go... 'WOW!'

It's a story based RPG. You kinda' have to, you know, do the story.
Except it has almost no RPG elements left in it but I get you point
 

RP-29

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Except it has almost no RPG elements left in it but I get you point

There are plenty of RPG elements in FO4. Which specific RPG elements in FNV did you love that are void in FO4?
 

Sgt Brutus

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There are plenty of RPG elements in FO4. Which specific RPG elements in FNV did you love that are void in FO4?
The biggest one, don't act coy
 

Sgt Brutus

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There are plenty of RPG elements in FO4. Which specific RPG elements in FNV did you love that are void in FO4?
I mean the most glaring issue is zero dialogue choice compared to NV or most RPGs. Also, the story is too linear to be a true RPG too. Maybe you could argue action RPG, but in the classical sense or like the original games it comes nowhere close.

this video was 2 and a half hours so I don't expect you to watch it, but it does a great job breaking down how causualized they made Fallout 4. Doesn't mean it's a bad game, just a bad fallout game imo if that makes sense
 

RP-29

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I mean the most glaring issue is zero dialogue choice compared to NV or most RPGs. Also, the story is too linear to be a true RPG too. Maybe you could argue action RPG, but in the classical sense or like the original games it comes nowhere close.

this video was 2 and a half hours so I don't expect you to watch it, but it does a great job breaking down how causualized they made Fallout 4. Doesn't mean it's a bad game, just a bad fallout game imo if that makes sense

It sounds like you're looking for nitpicky shallow excuses to claim FNV superior. I'm perfectly cool with you considering FNV is a better game. In fact, you're probably in the majority - there's a large segment of gamers who consider NV to be the best Fallout. However, like music, games don't universally appeal to everyone's tastes.

Personally, I played NV much less than I did 3 and 4. I played full playthroughs of 3 & 4 twice each. I never even got through 2/3 of NV - kinda got bored with it and never went back. I think part of the problem was that it came out too quickly after 3 and it felt to me more like a glorified expansion to 3 than a true stand-alone.

I liked Fallout 4 a lot. The settlement building and networking was a huge draw for me. I thought they did a good job of allowing the user to specialize his character through the perk chart. And the absence of a level cap was appealing. Solid and in-depth weapon and armor crafting options. Solid use of specialized rare weaponry and armor. Reasonable goods markets/trading. The ability to side with the Railroad, Minutemen, BOS or Synths was a nice optional fork in the story that made for some healthy replay value. There were a lot of good RPG elements I thought they did well in 4... and in many cases better than 3 & NV.
 

Sgt Brutus

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It sounds like you're looking for nitpicky shallow excuses to claim FNV superior. I'm perfectly cool with you considering FNV is a better game. In fact, you're probably in the majority - there's a large segment of gamers who consider NV to be the best Fallout. However, like music, games don't universally appeal to everyone's tastes.

Personally, I played NV much less than I did 3 and 4. I played full playthroughs of 3 & 4 twice each. I never even got through 2/3 of NV - kinda got bored with it and never went back. I think part of the problem was that it came out too quickly after 3 and it felt to me more like a glorified expansion to 3 than a true stand-alone.

I liked Fallout 4 a lot. The settlement building and networking was a huge draw for me. I thought they did a good job of allowing the user to specialize his character through the perk chart. And the absence of a level cap was appealing. Solid and in-depth weapon and armor crafting options. Solid use of specialized rare weaponry and armor. Reasonable goods markets/trading. The ability to side with the Railroad, Minutemen, BOS or Synths was a nice optional fork in the story that made for some healthy replay value. There were a lot of good RPG elements I thought they did well in 4... and in many cases better than 3 & NV.
Which is all fine, but those changes made pissed off RPG fans. The changing of the perks and special system. The removal of most of the choice you had in early games. Don't get me wrong, it did a lot right, but my expectation was something with more hardcore RPG elements.

I think a lot of it comes down to which fallout you like the best is expecations, which one you played first, which playstyle you like, ect. I love doing mele builds and Fallout I thought had the best setup for a mele char than any other fallout ive played.
 

RP-29

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Which is all fine, but those changes made pissed off RPG fans. The changing of the perks and special system. The removal of most of the choice you had in early games. Don't get me wrong, it did a lot right, but my expectation was something with more hardcore RPG elements.

I think a lot of it comes down to which fallout you like the best is expecations, which one you played first, which playstyle you like, ect. I love doing mele builds and Fallout I thought had the best setup for a mele char than any other fallout ive played.

Interesting. I have never spec'ed my Fallout characters for melee. I usually carry a light melee weapon, but I almost ever use it. I gravitate towards carrying a long-range sniper rifle, a mid range automatic ballistic assault rifle and a semi-auto energy pistol. That's a nicely-balanced load-out that covers pretty much all situations.
 

Sgt Brutus

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I think a lot of it comes down to which fallout you like the best is expecations, which one you played first, which playstyle you like, ect. I love doing melee builds and Fallout 4 I thought had the best setup for a melee character than any other fallout ive played.
Meant to say Fallout 4 had the best melee class,
 
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